MERZ CAD Workmate — Cross-Platform & AR/VR CAD
CAD off the workstation and onto the part — cross-platform, and in holograms.
Client
My role
Architect & Product Manager
Year
Feb 2017 – May 2017
Stack
Categories
The problem
CAD lives on a workstation, but the part it describes lives on the shop floor. Every time an engineer has to walk between the two, the comparison happens from memory. Getting CAD onto the floor means a cross-platform application — and eventually a headset that puts the model on the part itself.
What I built
- Architected an in-house CAD application that ran across platforms rather than one workstation.
- Designed it for AR/VR devices from the outset instead of retrofitting a viewer.
- Ported it to Android and Microsoft HoloLens for holographic, on-part reverse engineering.
The outcome
The point where a professor's point-cloud algorithm ended up as a hologram overlaid on the physical part.